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Solutions:
LANforge FIRE
LANforge ICE
LANforge Appliances

Capability Matrix:
Traffic Generation
Network Impairments

Specific Technologies :
VoIP
Wireless
Gameing

 

 

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LANforge Ice Network Packet Impairments

Simulates WAN or LAN latencies

Features and Packet Impairments Description
Bi-Directional Simulates different connection types on each side of a WAN connection, T1, DSL, Cable, Wireless or Satellite.
Pass Through Adds impairments as packets are received in one Ethernet interface and transmitted out the other interface.
802.1Q VLAN Able to bridge 802.1Q VLAN Interfaces.
Router Allows LANforge Ice to act like a router.
Buffer Emulates the smoothing buffer found on equipment used in Wide-Area-Networks. The buffers are implemented to smooth bursty traffic so that packets are not needlessly dropped.
Delay/Latency The time it takes in mili-seconds for a packet of data to get from one designated point to another.
Jitter Simulates the variation in the time between packets arriving, caused by network congestion, timing drift, or route changes.
Drop Simulates the disappearance of a packet that was transmitted or ought to have been transmitted. Packets can also be dropped in a burst or specifically every xth packet.
Duplicate Simulates duplication occurs when one packet becomes two (or more) identical packets. Can also specify every xth packet.
Re-Order Packets are moved out of order from their original sequence. This packet delay has an earlier packet being delayed greater than a subsequent packet. The subsequent packet will arrive before the earlier packet.
Bit Error Inserts random or periodic errors in either the payload only or the complete packet. Supports packet corruptions, including bit-flips, bit-transposes and byte overwrites. Able to specify multiple corruptions.
Checksum Recalculates the IP, UDP, and TCP checksum for a packet after applying the corruption. This will allow the corrupted packet to be accepted by the stacks on the receiving machine as if the data were actually valid.